Demo Reel

Reel Breakdown

Tezcatlipoca
Everything except fluid simulation
Autodesk Maya 8.5
Tezcatlipoca is my graduating project from Southern Adventist University's School of Visual Art and Design. From September 2007 to January 2009, it took about a year and a half to take from conception to completion as a solo project. It has been a huge learning experience for me as I inched through each phase; I started with storyboards and animatic, then moved to modeling, rigging, texturing, and preliminary set design, then eventually moved to character animation and ultimately to final sets, backgrounds, lighting, rendering and finally compositing. I was lucky enough to have my classmate Chris Wombold do lava simulation for me, as well as the help and advisement of my teachers Aaron Adams and Zach Gray.

"The Lost Sheep"
Character Animation
Branch Animation
Framing
Autodesk Maya 7.0
A group project retelling the Bible parable of the lost sheep. I animated the lamb with the rigs and environments provided for me. For more information about the project please visit: art.southern.edu/lostsheep

Lip Sync Exercise
Character Animation
Autodesk Maya 7.0
An exercise in lip synching. Rigs were provided.

"Car Trouble"
Character Animation
Storyboards and animatic
Rigging
Some blendshapes
Autodesk Maya 7.0
A group project currently in production telling the story of two brothers trying to hide the fact that they lost their sister’s car. I created the story, storyboarded the project, rigged the characters, and created blendshapes on one of the female character. The clips shown may be difficult to understand because they are both taken out of context.

Motion Studies
Animation
Rendering
Autodesk Maya 7.0
Exercises done for the class Character Animation I. The character and rig were supplied by the instructors.

Promotional DVD Intro: Cat/Fish Segment
Character Animation
Bubble Simulation
Autodesk Maya 8.0
One segment of the intro sequence for Southern Adventist University’s School of Visual Art & Design Promotional DVD. My task was solely animation, but I also was able to modify the rigs to my liking. I completed my portion of the work within 7 work days, the project then moved on to rendering and compositing.

Hand Drawn Animation
Animation
Exercises done for the class Principles of Animation II.

Gesture Drawings from Life
Sketches drawn during the class Drawing in Motion from a live model.